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Activision Blizzard cuts nearly 800 jobs against the backdrop of record results in 2018



Activision Blizzard announced that it released 8% of its employees – approximately 770 – as part of the company that "deactivates initiatives that do not meet expectations".

Income from Activision Blizzard's Q4 and 2018, where CEO Bobby Kothik gave the company record results in 2018. Kothik commented that "while our financial results for 2018 are the best in our history, we realized our full potential

As such, Activision Blizzard says it will focus more on its biggest franchises: Call of Duty Candy Crush Overwatch ] Hearthstone, and Diablo, with plans to increase developers in these titles with "approximately 20% in 201

9" Destiny One more of Activision's marquee titles, split up with the publisher in January and now back in the hands of developer Bungie.)

On the other hand, Activision Blizzard said it would fund these increases, de-prioritizing initiatives that are not meeting expectations and reducing some non-existent and administrative-related costs across the business, "resulting in almost 800 redundant employees.

According to Variety the redundancies will come from support staff, as Activision Blizzard processes some of its sales and marketing teams. The Kotaku report points out that the employees were disrupted in most of the company, noting that "the cuts affected Activision, Blizzard, King and some of Activision Studios, including High Moon," although the Blizzard has seen redundancies in "departments not involved in game development".


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