Bethesda games don’t have to launch on the PlayStation for Microsoft’s $ 7.5 billion acquisition to pay off, Xbox boss Phil Spencer said.
In an interview with Kotaku’s Stephen Totillo, Spencer was asked if it was possible to recoup his $ 7.5 billion purchase of Bethesda if Microsoft did not sell The Elder Scrolls 6 on PlayStation consoles.
“Yes,” Spencer said before saying that Microsoft should not ship Bethesda games “on a platform other than the platforms we support in order to … make the deal work for us.”
Here is Spencer’s full answer:
“This deal was not made to take games from another player base in this way. Nowhere in the documentation we’ve collected is, “How do we prevent other players from playing these games?” “We want more people to be able to play games, no less people to be able to play games.
“But I’ll also say in the model – I’m just answering the question you had directly – when you think about where people will play and the number of devices we had, and we have xCloud and PC and Game Pass and our console base, you don’t have to send these games to a platform other than the platforms we support to make the deal work for us. Whatever that means. “
Since the shocking industry of Microsoft Bethesda, the company behind the likes of The Elder Scrolls, Fallout and Doom, fans have wondered if Spencer will ensure that Bethesda’s new games will be exclusive to PC and Xbox. This is a question we discussed, among many others, in our recent novel about a new generation of Eurogamer below.
By not releasing Bethesda games on PlayStation consoles, Microsoft will leave millions of dollars on the table. But Spencer’s response to Kotaku suggests that Microsoft is feeling well.
The Elder Scrolls 6 has no release date and Bethesda has indicated that Starfield, the developer’s first original RPG in 25 years, will be released first. All eyes will be on this game to see if it launches on the PlayStation 5 as well as the PC and Xbox Series X.