Google has a long and well-documented history of launching new services, only to shut them down a few months or years later. And with the launch of the Stadia in the immediate vicinity, a startup game developer acknowledged the dissemination of this story's concerns among its fellow developers, while downplaying their seriousness in light of the potential of the Stadia.
"The biggest complaint most developers have about Stadia is the fear that Google will just cancel it," Gwen Frey, developer of the puzzle game Stadia Kine, told GamesIndustry.biz recently posted comments, "Nobody ever says, 'Oh, it won't work,' or 'The show is not the future.' Everyone accepts that streaming is almost inevitable. The biggest concern of Stadia is that it may not exist."  Although worries about Stadia are working properly, they are not as non-existent as Frey said, early tests show that s works well enough ideal circumstances. As for the continued existence of the service, Frey thinks such concerns among other developers are "kind of silly."
"Working in technology, you need to be prepared to make bold moves and try things that can fail. "Frey continued. "And yes, Google canceled a lot of projects. But I also have a Pixel in my pocket. I use Google Maps to get around. I came here because Google Calendar told me to go here, giving me quick access to Gmail. It's not like Google undoes every fucking thing they do. "
Google has made similar arguments in the past. Stadia product director Andrey Doronichev said in July that Google's commitment to Stadia was comparable to services such as Gmail, Docs, Music, Movies and Photos. "Nothing in life is certain, but we are determined to make the Stage a success … Of course, it is good to doubt my words. There is nothing I can say now to make you believe if you do not. But what we can do is start the service and keep investing in it for years to come. "
Concerns about Stadia's continued existence are not exactly academic for potential users, as Google mainly asks players to pay full price for Stadia games that only exist on Google's own servers. Anyone who has purchased OnLive streaming games years ago knows what this type of investment can come from if and when the service drops.
Slow Start, Big Potential
Elsewhere in the interview, Frey said he sees Stadia on Google launch the strategy as limited, which "pushes Stadia in a direction that rivals the consoles." This means console-style ports of play that do not take full advantage of the power of Stadia's cloud data centers, as Google says future stages of exclusivity can do.
It also means focusing on "territories where there are many consoles and where the internet is very good, so in the short term I think it will not reach its potential," Frey said. "I don't even think they want to have super strong start. I understand that they want to scale slowly and see where it goes. "
In the long run, however, Frey said he had some undisclosed ideas on how to use Stadia's cloud power for unique experiences in the future. He said that he was excited
"I'm not sure what the consequences are in a place like Africa, where everything is mobile," she said. "When 6G goes down, this will suddenly become a big deal? What does this mean for places where everyone goes to internet cafes, such as Brazil? Who knows. "
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