Microsoft began testing its xCloud gaming platform on iOS in February, but things have been complicated since then. The company announced today that it is completing tests with xCloud on Apple’s mobile operating system due to the strict rules of the App Store.
The xCloud project allows users to play Xbox games anywhere via streaming with a high-speed Internet connection. xCloud has been tested on Android since last year, and Microsoft released a preview version of iOS earlier this year for about 10,000 registered testers.
To comply with Apple TestFlight rules, Microsoft has limited xCloud iOS testing to just one game, “Halo: The Master Chief Collection.”
Microsoft did not provide details of these rules to the App Store, but it probably refers to the fact that Apple rejects any application that offers its own catalog of applications or games in the App Store. Meanwhile, xCloud will be available to Android users from September 15.
The preview of our xCloud project The preview of TestFlight has ended on iOS and we are focused on providing cloud games as part of the Xbox Game Pass Ultimate to Android customers from September 15.
Unfortunately, Apple is unlikely to approve Microsoft’s xCloud in the App Store, as the company has prevented other similar apps from being released for iOS. Last week, Epic Games CEO Tim Sweeney criticized the anticompetitive practice company after the Epic Games Store rejected the Apple platform.
The Steam Link app for iOS and tvOS was approved in the App Store only a year later and only because its players can access their game library while connected to their host Mac without a completely independent solution like xCloud.
While Apple is trying to promote the iPhone, iPad, and even Apple TV as gaming devices with Apple Arcade, these restrictions in the App Store certainly affect consumers. Unlike Apple, Samsung today announced its new Galaxy range with a special version of the Xbox Game Pass app built into the xCloud service.
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