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Microsoft releases only one next-generation Xbox, not two



Microsoft unveiled its next-generation Xbox Project Scarlett console on the E3 stage earlier this month, but many expected to have two consoles. Rumors earlier suggested that Microsoft was working on two new devices: a code named Anaconda, which would be a high-end, and another codenamed Lockhart, which would be the more affordable option. Thurrott.com reports that Microsoft is now focused solely on a high-end Xbox console under Project Scarlett's wider effort

While the Xbox boss Phil Spencer revealed that the company is "deep in the architecture of the next Xbox consoles," E3 Last year, the plans changed sharply, as only Scarlett Project was mentioned as a console this year. Thurrott reported earlier that Scarlett will also be delivered with a high-end console and a cloud console with limited local calculations for specific tasks such as controller input, image processing and, most importantly, collision detection ". Windows Central also claims that the cheaper Xbox One S console, codenamed Lockhart, will appear on vacation 2020 (the original article has been removed).


Spencer paid attention to the use of "consoles" during an interview with Business Insider . "Last year, we mentioned consoles, and we delivered a console and we have already described another console, I think it's a plural," Spencer says. "We're currently focusing on Project Scarlett and what we're relegating on stage."

Sources familiar with Microsoft's plans tell The Verge that plans for Lockhart were scrapped many weeks ago, thanks to developer concerns and a greater focus on xCloud. While Microsoft can introduce a basic box for access to xCloud in the future, the focus is the only console for the 2020 Holiday Scarlett project along with Halo Infinite .

We understand that feedback from developers and the change to Microsoft's basic xCloud hardware plans have made the company focus on just one next-generation Xbox. Digital Foundry reported for the first time that Lockhart "definitely looks" as if he was killed recently because of confusion on the developers. Thurrott also suggests developers focus too much on optimizing Lockhart's lower features than with the true next-generation Scarlett console.

Changing Microsoft's strategy is also due to its xCloud plans. The software maker initially planned to release xCloud in beta as developers should help them create cloud games instead of using local debugging machines and then launch the service to users later. Microsoft significantly increased its investments in xCloud over the past year and also reduced its ambitions for public testing as it is working to change the basic hardware that feeds the service to better console streaming on consoles, computers and televisions.

Microsoft was expecting Google to get into cloud-based streaming, originally presented as Project Stream in October, but Google's progress on startup plans is far ahead of Microsoft's own. Verge originally presented Microsoft's plans for xCloud in July before the Google Project Project Stream test in October. Just a week after Google's announcement, Microsoft confirmed the name of xCloud and promised public trials in 2019. Microsoft initially promised games streaming to consoles, PCs and mobile devices, but now the company has reduced plans to focus on phones initially. Since then, Microsoft has been trying to overlook Google's Stadia messages. The company demonstrated xCloud for the first time a week before Google's stage revealed, and then randomly revealed xCloud will support 3,500 games two weeks before Google's Stadia price and game details. Then Microsoft entered E3 with very little information about xCloud, except the hints that the main hardware will change.

While Microsoft was originally introduced as a service built on Xbox One S hardware (four server consoles), the company now focuses its future xCloud on the power of its upcoming Scarlet console. "The Scarlet project and all its power and all its results are at the core of our future in the console and the formation of our future in the cloud," Spencer said in his main report. Focusing solely on Scarlett's lounge and cloud console, Sony's partnership and the removal of multi-console plans make much more sense for Microsoft as it strives to fight a new and awesome competitor.


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