When NetherRealm Studios presented Mortal Kombat 11 last week, the brand new character, Geras, might have looked like a pretty standard ruler. He is armed with several familiar Mortal Kombat-style teleportations and freezing movements, plus the ability to manipulate stones and sand. But Geras is the most intriguing character of the game, thanks to his ability to manipulate time – including the power to influence the timer in the game.
One of the possibilities of Geras is called Lost Time and Spare Time. It consists of two moves: Lost Time, which takes up to 30 seconds of the clock and Spare Time, which adds 30 seconds to the clock. Lost time has some limitations, of course. Geras can not remove the last nine seconds of the match, even if the timer is already under 30 seconds.
Lost time and spare time costs two ability slots (out of three) in personalized charging, meaning NetherRealm believes the moves are quite powerful. These timer-manipulating moves can not be combined with some of Geras's other powerful movements, such as Reawakened, who resurrect him when his life belt is drained and has two slots for capability; and Rewind Time, which takes three slots and behaves like Tracer's ability to seize from Overwatch . The Geras Rewind Time movement returns it back in time for four seconds, both in terms of its position and its health, as seen in its trailer. 1
As Graham notes in his video you can watch at the top of this post, there are other moves that Geras players can combine with Lost Time to handle more effectively with the clock. NetherRealm can improve and rebalance some of these moves over the next few months, but Geras will end up in the final version of the game, he will surely be a fascinating hero who looks at the high level Mortal Kombat 11
Mortal Kombat 11 comes to Nintendo Switch, PlayStation 4, Windows PC and Xbox One on April 23.