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Pokemon's masters are the light on microtransactions, big battles

In May 2019, the Pokemon Company unveiled a new mobile Pokemon: Pokemon Masters game. Developed by DeNA, which supports other Nintendo mobile games such as Hero Heroes and Super Mario Run, Pokemon Masters is much more complicated than you would expect. Somehow it's like many other mobile games gacha that tempt you to play more with the promise to (maybe) pull your favorite heroes. But Pokemon Masters limits microtransformations to a small corner of the game, leaving room for a surprisingly featured narrative mode to show through. type of game. The actual part of the story mode, like many Pokemon games, is not particularly complicated; You are a coach in a new region called Pasio, where Pokemon coaches form a "Sync Pair" with a Pokemon partner, and your goal is to become a champion. But each chapter is divided into several activities focusing around battles, area investigation, and area clicks to fight a famous coach. The great focus of the game is the cooperative game ̵

1; there is no mode in comparison to the mode – but you have to go through several chapters of stories to unlock the ability to play with others because there is so much teachings.

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It's hard to deal with the 3 Masters battles if you're used to the traditional format of the Pokemon Battle. You control all three coaches on your side of the battlefield as well as their Pokémon coaches have coaching moves that can be used just like Pokemon's moves. The match-type system is simplified in that each Pokémon has only one type and one weakness, and these weaknesses are clearly displayed in the battle. Battles take place in real time, and the moves are tied to a cooling timer, so everything has to be controlled at the same time. Are you waiting for your meter to fill up to three sections so you can use a more powerful move – but maybe you will get a stroke while you wait – or you give up the attack entirely in favor of Pokemon healing or increasing its statistics? 19659002] In cooperative mode, you fight the same things and add human communication on it. You can play with friends and strangers near and far. Even in person, cooperative play is not easy; I was surprised at how near the end of the battles, even the easier of the two difficulties. There is also a special "attack of unity" that you can unlock if you have enough attacks like a team without causing damage that takes little coordination or luck to accomplish.

In short: 45 minutes was not enough to finish me around the Pokemon Masters battles, and I spend a lot of time thinking about Pokemon as it is.

Part gacha is much clearer . Masters has 65 Sync Pairs (coach and their Pokemon) at the start, with a seemingly even distribution of characters from different points in Pokemon's history to appeal to a wide range of fans. You can unlock some of them during the story, they told me, but to get your favorites you'll probably need to go to "Sync Pair Scouting" and see what you get.

  There is no inscription

something that you can spend real money, are precious stones, a currency used exclusively for this side of the game (you can also earn gems in the game, that you still do not know how much you will have to play to get enough for a Sync Pair pull). I spent about 20 fake dollars during the demonstration to buy enough stones for 10 withdrawals, so although the pricing may not be final, getting all 65 Sync Pair teams at startup is likely to take a lot of time and money. I made Flaner from Ruby and Sapphire, which was my main goal.

It is strange that these microtransactions are separated in their own side menu, far from the history mode. They are unobtrusive and, to a great extent, seem optional if you just want to go through the story mode; you can buy all the items you may need, for example with a different currency in the game. The benefit of pairing scan sync is potentially unlocking a more powerful pair or supplying one that you already have by pulling a duplicate, but the microtransfer system looks very quietly used. I will have to play more to know for sure, of course, but he has a certain "Pokemon is for everyone" air for him.

Pokemon Masters Comes Soon; It is set to launch in the summer of 2019 on iOS and Android, although the exact date has not yet been announced. Pre-registration for the game is now open on both Google Play and the App Store.

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