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Resident Evil Village Ray Tracing 4K Screenshots at Max Settings



The Resident Evil Village PC demo is now available to everyone, and below you can find some 4K screenshots of it. These screenshots show the computer graphics of the game in Max Settings and with ray tracking enabled.

To take these screenshots, we used an Intel i9 9900K with 16GB of DDR4 at 3600Mhz, NVIDIA RTX 3080, Windows 10 64-bit and the latest version of the GeForce drivers.

Unfortunately, MSI Afterburner does not work with Resident Evil Village. As such, we couldn’t get an idea of ​​the in-game performance in 4K / Max Settings. From what we could see, the Village area was moving pretty smoothly on our GSync monitor (so we’re looking at 60fps in that area). The castle, on the other hand, had a few minor crashes when facing a vampire lady.

Resident Evil Village looks a bit washed out with the default settings. This is something that torments almost all Resident Evil games on the computer. As such, PC gamers will need to change / decrease the brightness or use Reshade to fix this problem.

Aside from this problem, the game looks great on a computer. All models of characters are extremely detailed and the animations on their faces are first class. The environment also looks great and has some great lighting effects. In addition, the game uses high-quality textures, something that will delight many players. However, we also noticed many light sources that did not cast shadows.

Enjoy!

John Papadopoulos

John Papadopoulos

John is the founder and editor-in-chief of DSOGaming. He is a fan of computer games and strongly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved ̵

1; and still does – 16-bit consoles and considers SNES to be one of the best consoles. Still, the PC platform won it over the consoles. This is mainly due to 3DFX and its iconic special graphics card for 3D accelerator, Voodoo 2. John has also written a dissertation with a higher degree on “The Evolution of Computer Graphics Cards”.
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