Earlier this month there were rumors that EA was working on Frostbite engine maintenance for the Nintendo Switch. It started circulating when YouTuber Doctre81 found interesting details on the EA's LinkedIn web page, revealing how the individual had worked on bringing existing software development kits to Nintendo Switch and how they worked for the SDK previously used in Battlefield V and Anthem .
In the last update, the same LinkedIn page has been updated. Editing the account removes any mention of a Switch that supports existing software kits, and instead mentions a "different platform". Take note of the change below:
Here's what the source would say:
As we already explained, Switch FIFA games are currently on demand if EA brought support the Frostbite engine, it means games like FIFA will use the same engine as Xbox One and PS4 colleagues. Obviously, this could lead to other Frostbite games to be transferred to the Nintendo's hybrid platform in the future.
In 2017, FIFA's EA head Andrey Lazaresu said the developer team had chosen Switch's custom-made engine because he did not want the new FIFA game (at that time) to run on a lower quality engine version Frostbite:
"We deliberately chose to make a customized engine because we felt we were rather trying to make Frostbite work, and ultimately we had to cut things down and make it just a smaller, inferior quality version on the PS4 and Xbox One versions, we wanted this to be a FIFA that stands on its own two legs. "
EA may have developed a way to get this engine and run the Switch with fewer compromises.
] What do you think? Do you want to see that EA carries the Frostbite support of the Switch engine? What EA games would you like on the platform? Tell us below.