July 16 is a normal assault (Eden), and July 30 is the savage of difficulty
So for the most part the way players adjust to Final Fantasy XIV: Shadowbringers is changing. There are some tweaks, but you'll usually compete for the new 80 level cap, then you'll get a better gear through the tops (the currency at the end of the game) and the key elements of the expected two EX boss with bosses). Now, thanks to the last letter from live producers at Square Enix, we have an idea when we can play the most challenging content for the final
As stated in the above-mentioned letter, July 16 is when a patch 5.01 strikes. Eden, the first new raid, will arrive at this point, along with several new meetings with the boss. Through Eden, you will earn more volumes to buy better equipment, and a raid currency (on a blocker timer) that you can include for other facilities. On the July 30 (Patch 5.05)), the real test begins. The harsh raids hit, the race for the world begins first, and the cycle of finishing begins again. Also on this date, a new Treasure Hunt Dungeon (Lyhe Giahl) will arrive as well as the new (better) currency of Phantasmagoria. This is at the very top of the quality of life changes that come in 5.0, and Square Enix also revealed that class making and classing is being revised to provide more information about both archetypes.
If you want a better look at some of the new beautiful dungeons (which you will play a lot than you have done for the volume) that will start with Shadowbringers . As a recapitulation, there are nine new dungeons in the expansion, as well as the attack on Eden and the upcoming attack alliance by 24 YoRHa: Dark Apocalypse NieR ] boss Yoko Taro. New Game Plus, which will allow players to replay the campaign history, is still coming at some point after the start of the expansion, while Gunbreaker and Dancer (ranging from DPS) will be available immediately.
Although I'm not a jazz for the lack of a big shake of the formula, the content seems sound, and I'm not getting bored of Final Fantasy XIV basics of yet. Producer Naoki Yoshi P Yoshi also seems confident on the basis of a discussion we had a few months ago. Honestly, I expect separate aspects of expansion like Gunbreaker to take up tons of time.
Now all we have to do is wait until July 2 (early access is June 28) to see if he and
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