It was a tumultuous week for Linux games. Last Tuesday afternoon, Canonical Steve Langgeek announced that 32-bit libraries would be frozen (preserved as such without new assemblies or updates) from the October 1
Unfortunately, this part of the message may not have been quite clear to anyone reading it. This group may include Steam Lead Pierre-Loup Griffais, who responded with the splitting with Ubuntu in a tweet.
Ubuntu 19.10 and future releases will not be officially supported by Steam or recommended to our users. We will evaluate ways to minimize the fracture of existing users, but we will also shift our focus to diffusion, currently the TBD. 22 June 2019 Two days later, Canonical published another public statement indicating that the maintenance of commonly used 32-bit libraries will continue. This statement is widely reported as "around the face" by Canonical, but it seems to be more than a clarification of the original statement. The heart of the problem is that 32-bit calculations represent an incredibly wide surface of the attack, reducing the amount of active support to detect, analyze, and correct shortcomings and exploits. Canonical, like any company, needs to intelligently apply the resources of its developers so they look for ways to eliminate unnecessary risks wherever possible. The majority of the 32-bit code is rough.
"We'll introduce a community process to determine which 32-bit packages are needed to support the old software and can add to that list after the release, if we miss something that's needed … We think it's reasonable to expect from the community to participate and find the right balance between the possibility of the next wave of abilities and the maintenance of the long queue, "said Canonical in a statement." However, in this case, it is relatively easy for us to change the plan and enable Ubuntu 20.04 LTS applications that have spec "
Canonical also promised to work with" WINE, Ubuntu Studio and Games "communities to use container technology to address the end-of-life of 32-bit libraries, it must remain possible to launch old applications of the newer versions of Ubuntu, and Snaps and LXD allow us to have full 32-bit environments and clustered libraries to solve these problems in the long run. "
If Valve decides to keep away from Ubuntu, one possible place to land may be the less-known distributor Solus, who has done a great deal and work, integrating Steam directly into its main repositories As noted Jason Evanghelo in a review earlier this year, Solus is extremely easy choice for beginners Linux, who just want to start playing their games. Such a move is not necessarily the end of Steam support in Ubuntu; Former Solus Ikey Doherty, a leading developer, speculates at one point in the Late Night Linux podcast that it would be possible to build a Solus Steam based snap package that can then be easily installed on any Linux distribution, including Ubuntu.
directly to Valve to comment on this situation but has not yet received a response.