and Mark of the Ninja.Klei Entertainment Jamie Cheng took to the studio’s forums to announce the news and assure his fans that “as part of this agreement, Klei retains full autonomy of creativity and operations in all aspects of the studio, including projects, talent and others. “As for what will change, Cheng mentions that while there are some “boring accounting changes”
Cheng went on to discuss why this decision was made and, among other things, how it would help Klei Entertainment continue to do what it does best – “make unique experiences that no one else can.”
“Klei has been around for 15 years and over the years we have made many changes to respond to the changing world,” Cheng wrote. “Consistently, my desire was to give people the opportunity to do their best creative work, to learn and grow, not to worry about finances and to be able to enjoy their lives outside the studio. That has not changed. This partnership helps us navigate the changing industry and helps us focus on what we do best: creating unique experiences that no one else can.
Tencent, which invests in other companies that have produced such titles as Path of Exile, League of Legends, PlayerUnknown’s Battlegrounds, Clash of Clans, Fortnite and others, helped Klei distribute its games in China in 2016. In addition, Don ‘t Starve Together was the first game released on Tencent’s WeGame platform.
This past collaboration has helped Klei authorize this acquisition, as Cheng believes it is the only company that will “allow us to maintain the level of control we require.”
Klei Entertainment’s latest title, Griftlands, is currently available on PC in Early Access and is also expected to be released on the Nintendo Switch later this year.
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Adam Bankhurst is an IGN news writer. You can follow him on Twitter @AdamBankhurst and on Twitch.