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The Left 4 Dead developers are Back 4 Blood with a new spiritual heir



<img src = "https://cdn.arstechnica.net/wp-content/uploads/2019/03/l4d-800×500.jpg" alt = "Artist Concept for Left 4 Dead fans are looking for aimlessly for a new cooperative zombie shooter for the past ten years. "/>
Enlarge / The Concept of the Artist Left 4 Dead fans seeking aimlessly new over the last ten years.

Already in the old days of 2008, when Valve actually made and released new semi-scheduled games, the publisher took advantage of the independent developer Turtle Rock and a little accomplice OP focused, AI-managed zombie swarm game called Left 4 Dead . The game was successful with multi-million sales as well as its 2009 sequel and related DLC packages. So, of course, Valve and Turtle Rock are built on this success by … leaving the franchise to stay on the ground for almost a decade.

Fast forward until today when Warner Bros. Interactive has announced that she has hired Turtle Rock to bring Left 4 Dead flavor back with a non-quite random title Back 4 Blood [1

9599004].

While accompanying Frequently Asked Questions indicate that this is not Left 4 Dead 3 (IP owned by Valve, in any case), the message notes that the new game will share the same creators, team for development and zombie shooting of those well-memorized classics. "We are returning to a genre born in our studio with more than ten years of extra experience and ideas for a zombie in our brains," said Turtle Rock co-founder and designer Chris Ashton in a statement.

Turtle Rock is not ready to discuss what form these "new ideas" will adopt, or how the studio will use the new "modern technology", but it has provided several broad blows. Back 4 Blood will be a premium game (reading: not playable) with campaign modes and PVP, but without a taste-ping-ping mode Black Ops ) . There is no release date window, but the team is targeting PC, PS4 and Xbox One versions.

The team could not commit to whether the microtransactions would be in the final match, but said it was not the focus of the moment, and I promised that "if we pay content after the start, like micro-deals, we want to do something the community feels good about. "

Since Turtle Rock spends most of its time on the ambitious, asymmetric shooter from four to one Evolve . After its launch in 2015, this game faced with average reviews, disappointing sales and a rapid decline in the number of players. Publisher 2K tried to become a model for free play in 2016, but broke off the ongoing development by canceling its contract with Turtle Rock just a few months later. Evolve's dedicated servers were officially closed in September last year, although the game can still be played on peer-to-peer connections.

Turtle Rock has also experimented with a number of VR projects in recent years. But the already-announced studio partnership with the Chinese manufacturer of MMO Perfect World Entertainment has already been canceled, with Turtle Rock just saying that "both sides have decided to move on."


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