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Unity created a game designed solely for AI testing



According to Unity, an obstacle tower provides a game-like environment for researchers engaged in machine training to play and adjust their AI. The tower works similar to a standard platformer game. Each floor is a unique puzzle that requires the AI ​​to extend its action, make decisive decisions, and perform specific tasks to advance. The higher the tower rises, the more challenging the levels become. Just to make sure that AI can not be programmed to solve a particular puzzle, the levels are procedurally generated, so they are never exactly the same. the competition until 31

March. At that time, participants would be able to manage their AI agents in the first 25 floors of the Obstacle Tower . A second round will take place between 15 April and 24 May. This stage of the competition will open all 100 floors. Winners of the Challenge will be announced on June 14, with prizes awarded up to $ 100,000.


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