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Until Dawn Developer's Dark Pictures Anthology is Planned for 8 Games



The Dark Pictures Anthology, which opens with Man of Medan this August, is currently scheduled for eight games, with a release schedule of two per year. Dark Pictures is a multi-game horror anthology created by Until Dawn developer Supermassive Games. Each game in the anthology will be a new story in a new horror genre, with the only major aspect tying them together. The Curator, a mysterious figure cut from the same cloth as Rod Serling in the Twilight Zone, or the Crypt Keeper in Tales from the Crypt

In an interview with Supermassive CEO Pete Samuels, I asked what the plan for the Curator is: "We have an arc in mind that plays over eight games.

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Samuels continued by pointing out that not only the Curator's story, but the individual games have also been planned: "We you want to surprise people every now and then – when we announce the second [game]we want them to be the last thing people expected, in terms of theme and subgenre and whatever. the first eight. "

Supermassive has repeated ly pointed out that it sees each Dark Picture game being just that: a game sold as an individual product, unlike the likes of Telltale episodic games that have multiple entries loaded from a single shell program. When I asked how often we could expect Dark Pictures to come, Samuels said, "Our goal is to get to a frequency of two a year. From concept through to completion they are a couple of years in development, so if you do the math we've obviously got a handful that we're working on in the studio at the moment. "

Each game will have a different game director, different screenwriters and different actors, not to mention completely separate dev teams – all of which allows Supermassive to work concurrently on multiple entries in the series.

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While every Dark Pictures game aims to take a different horror genre as its base, the genre will remain fairly static. The Dark Pictures games will always be narrative-focused and choice-based, with dialog choices and QTEs driving the action onscreen

"They'll be largely the same mechanics," Samuel explained. "We do not plan to introduce anything else. What we will do is, if we find we need something to tell the story – because that's what our mechanics are there for, to tell a story – if we need something else to tell story well then we will not be afraid to prototype that. "

They'll also seemingly all include a full two-player online play, a feature announced today for Man of Medan, which promises to be a co-op horror blast.

Joe Skrebels is IGN's UK Deputy Editor, and he wants a playable Mandy, please. Follow him on Twitter .


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