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World of Warcraft: Shadowlands lowers player level, speeds up leveling

At the Opening Ceremony of BlizzCon 2019, Blizzard presented Shadowlands World of Warcraft [осем експанзии] for eight years to 15 years. In the deep dive panel after the ceremony, game director Ion Hazikostas revealed some major changes in player level in World of Warcraft – as well as a shift in the numbering levels of players that appear under their name. [19659002] After Shadowlands arrives next year, all max level players will be transformed from level 120 back to 50. In Shadowlands players will level from 50 to 60; the old vanilla cap World of Warcraft .

The goal is to optimize the leveling process, making it really easy for players to get into World of Warcraft and also to help them feel rewarded for every level they win. Blizzard will also launch a new player-only zone that teaches players how to play World of Warcraft and introduces them to the world of Azeroth.

After the new player zone, players can choose the level where or as they wish. The Hazzikostas set an example of a history game Mists of Pandaria . With the new system, the player can go from levels 1

to 50, playing only through the history of Pandaren. That's a pretty stark contrast to the current game leveling system, which is a multi-hour slogan across all sorts of different content from Classic to Legion .

Everything is a little unclear how exactly this will work, how it will connect to character amplification, or how this new equalization system will collide with other systems such as legacy and mount equalization. But we know that players will level up faster in World of Warcraft: Shadowlands than on live servers.

And for some reason, level 60 sounds a lot less silly than level 120. Don't you think?

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